Student Driven Digital Citizenship

 

Image created in Canva

Image created in Canva


Our greatest resource that is often overlooked is our students. We talk about creating student-centred learning environments and providing students with a "voice" in their own learning journey. However, how often do we let the students have input on the curriculum.

This year I looked at using a few minutes of the Browse and Borrow time to teach a short digital citizenship (DC). At times when I looked out over the students I could see they were not very interested in the lesson. However, not surprisingly, their engagement increased when the lesson was based on their questions and interests. For example, a Grade 3 lesson was created based off a students question "What is SPAM? and Why do I get email I don't want?". Another lesson was created due to the Grade 5 students talking about Chat GPT. Such situation made me spend more time thinking about why was I trying to determine what the students needed to learn about their digital lives.

This peak my curiosity into how can I leverage student voice to create/enhance the DC curriculum.


Driving questions:

  1. How to create a student-driven curriculum that uses student ideas for learning engagements?

  2. How to connect the IBO's ATLs with ISTE standards for educators and students under a framework such as Google's or Common Sense Media's DC? 

  3. How can Ed Tech and the Teacher Library merge to teach DC in a meaningful and time-efficient way?


Ideas for DC Framework

Common Sense Media 

Google's Digital Citizenship 


Ideas for program components

ISTE Student Standards

  • Digital Citizenship Students recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical.


ISTE Teacher Standards 

  • Leader Educators seek out opportunities for leadership to support student empowerment and success and to improve teaching and learning.

  • Citizen Educators inspire students to positively contribute to and responsibly participate in the digital world.

  • Collaborator Educators dedicate time to collaborate with both colleagues and students to improve practice, discover and share resources and ideas, and solve problems.


IB PYP Approaches to Learning (ATLs)


Reference Reading

Social LEADia, Moving Students from Digital Citizenship to Digital Leadership by George Couros




Works Cited

Casa-Todd, Jennifer. Social LEADia: Moving Students from Digital Citizenship to Digital Leadership. San Diego, Dave Burgess Consulting, 2017.

"Common Sense Media Digital Citizenship Curriculum." Common Sense Media, 2020, www.commonsense.org/education/digital-citizenship/curriculum. Accessed 21 May 2023.

Deluca, Christine. "Approaches to Learning, Approches to Life." International School of Zug and Luzern, July 2020, www.iszl.ch/about-us/news/news-article/~board/news/post/approaches-to-learning-approaches-to-life.

"Digital Safety Resources Tools for the Classroom." Be Internet Awesome, June 2021, storage.googleapis.com/gweb-interland.appspot.com/en-us/hub/pdfs/2021/BIA_Curriculum_June-2021_EN_PDF-Version.pdf.

"ISTE Standards for Students." ISTE, www.iste.org/standards/iste-standards-for-students. Accessed 21 May 2023.

"ISTE Standards for Teachers." ISTE, www.iste.org/standards/iste-standards-for-teachers. Accessed 21 May 2023.



Comments

  1. You have generated some clear themes for further reading and research. I appreciate the multimedia elements you have included in your post. These enhanced your discussion and added another layer for your reader. Looking forward to following your journey!

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